Extraction of Cognitive Psychological Features of Mobile Gamers and Improvement of Purchases Prediction Performance 


Vol. 46,  No. 9, pp. 892-900, Sep.  2019
10.5626/JOK.2019.46.9.892


PDF

  Abstract

In-game purchases are one of the important factors that directly affect a company"s revenue. In total, 95% of gamers do not pay for in-game purchases, meaning that a small number of gamers are responsible for most of the revenue of the company behind their games. For this reason, game companies must maintain and augment these few purchasing gamers. In this paper, we extracted seven cognitive psychological features (competitive, challenge, loyal, social, activity, efficient, and sincerity) that can be used to estimate the cognitive psychology of a gamer by using log data of a mobile RPG game. We analyzed the gamers, classified by payment amount, based on seven cognitive psychological features. As a result, the cognitive psychological features and payment amount of the gamers could be correlated. In addition, using seven cognitive psychological features, we predicted the purchasing behavior of gamers with high accuracy. This implies that gamers can be analyzed based on their cognitive psychology and the gamer"s purchases can be predicted with comparatively high performance.


  Statistics
Cumulative Counts from November, 2022
Multiple requests among the same browser session are counted as one view. If you mouse over a chart, the values of data points will be shown.


  Cite this article

[IEEE Style]

J. Jeon, S. Yang, K. Kim, "Extraction of Cognitive Psychological Features of Mobile Gamers and Improvement of Purchases Prediction Performance," Journal of KIISE, JOK, vol. 46, no. 9, pp. 892-900, 2019. DOI: 10.5626/JOK.2019.46.9.892.


[ACM Style]

Jihoon Jeon, Seongil Yang, and KyungJoong Kim. 2019. Extraction of Cognitive Psychological Features of Mobile Gamers and Improvement of Purchases Prediction Performance. Journal of KIISE, JOK, 46, 9, (2019), 892-900. DOI: 10.5626/JOK.2019.46.9.892.


[KCI Style]

전지훈, 양성일, 김경중, "모바일 게이머의 인지심리속성 추출 및 구매예측 성능개선," 한국정보과학회 논문지, 제46권, 제9호, 892~900쪽, 2019. DOI: 10.5626/JOK.2019.46.9.892.


[Endnote/Zotero/Mendeley (RIS)]  Download


[BibTeX]  Download



Search




Journal of KIISE

  • ISSN : 2383-630X(Print)
  • ISSN : 2383-6296(Electronic)
  • KCI Accredited Journal

Editorial Office

  • Tel. +82-2-588-9240
  • Fax. +82-2-521-1352
  • E-mail. chwoo@kiise.or.kr