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Real-Time Nonlinear Lens-Flare Rendering Method Based on Look-Up Table
Sunghun Jo, Yuna Jeong, Sungkil Lee
In computer graphics, high-quality lens flares have been generated using costly offline rendering. A recent matrix-based approximation has enabled generation of high-quality lens flares suitable for real-time applications, but its quality degrades due to the lack of nonlinear patterns of lens flares. This paper introduces a method for high-quality lens-flare rendering, which includes blending of both nonlinear as well as linear patterns. The nonlinear patterns are pre-rendered or photographically captured offline and stored in a look-up table. The online stage reads only the pattern by looking up the table using a light angle, hence making its performance drop negligible while greatly improving the quality.
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