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Ontology-based Approach to Determine the Conflicts between Security and Usability Requirements in the Requirements Engineering Process
http://doi.org/10.5626/JOK.2018.45.11.1142
Considering the trade-offs or conflicts between security and usability during the requirements engineering (RE) process is a complicated task. This is due to the contrary characteristics of security and usability as well as a lack of research on finding a consensus on the semantics of quality attributes, especially for security and usability. Furthermore, the number of security experts available is decreasing, while a methodology to determine the conflicts between security and usability during the RE process has not yet been developed. We, therefore, propose a novel approach to construct a three-layer ontological knowledge base by linking the keywords from definitions, criteria, and metrics of security and usability. In addition, we discuss the applicability of this knowledge base by examining two case studies with software engineering (SE) students. These case studies show that the participants using the proposed approach (Team A) can derive conflicts that are more precise compared to the participants who did not use the knowledge base (Team B). Moreover, the number of conflicts derived by Team A is half that by Team B. Regardless of the knowledge level, the proposed approach can determine the conflicts between security and usability during the RE process. Also, while practical RE studies have often been considered difficult to handle, the proposed approach can show the applicability of RE research.
Requirements Elicitation and Specification Method for the Development of Adaptive User Interface
Many studies have addressed ‘Adaptive User Interface (AUI)’, wherein the user interface changes in accordance with the situation and the environment of each user at runtime. Nevertheless, previous papers for AUI barely reflected the viewpoints from requirements engineering field, since most of them focused on proposing the architecture and design. In this study, we outline AUI with the perspective of requirements engineering and propose the requirements elicitation and specification method based on concepts which have been researched in the area of self-adaptive system. Step by step, we first redefine and reinterpret the well-known concepts of self-adaptive software, after which the AUI requirements are elicited and specified. Finally, we illustrate a case study, which demonstrates the effectiveness of our method.
Successful Win-Win Requirements Negotiation Method using Game Theoretic Approach
With changing software industry structure, the emerging concept called Software Ecosystems (SECO) has various challenges that software engineers have to overcome. In marketdriven software product development, they should have the capability to offer high value products to their own business and their customers in order to being competitive. Each stakeholder’s perspectives and interests should be reconciled in terms of requirements so that engineers can offer high value products through requirements selection. Existing works have just mentioned the need of requirements negotiation between stakeholders without proposing detailed guidelines or practice. In this work, a systematic Requirements Negotiation process is proposed to resolve conflicts of interests of stakeholders in SECO. The interests of stakeholders are analyzed based on goal-based requirements engineering. The rationale of requirements conflict is structured for management. A stepwise requirements negotiation process aims at resolving requirements conflict by applying game theory concepts based on self-interested behaviors of stakeholders.
Automatic Prioritization of Requirements using Topic Modeling and Stakeholder Needs-Artifacts
Due to the limitations of budget, resources, and time invested in a project, software requirements should be prioritized and be implemented in order of importance. Existing approaches to prioritizing requirements mostly depend on human decisions. The manual prioritization process is based on intensive interactions with the stakeholders, thus raising the issues of scalability and biased prioritization. To solve these problems, we propose a fully automated requirements prioritization approach, ToMSN (Topic Modeling Stakeholder Needs for requirements prioritization), by topic modeling the stakeholder needs-artifacts earned in the requirements elicitation phase. The requirements dataset of a 30,000-user system was utilized for the performance evaluation. ToMSN showed competitive prioritizing accuracy with existing approaches without human aids, therefore solving scalability and biased prioritization issues.
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